information
Zora
- meta
Chosen of the Dravican Living God.
The Living God of Dravica created nine Chosen long ago, and unlike the Chosen of other gods they’ve never burnt out or faded. Instead, they persist until after completing their task, though they can be killed. Zora has defied even this expectation. She broke the Reach of Dar long ago, and ended the Godswar using terrifying magic to strike the god within a Chosen before walking off the battlefield and into rumor and legend. As The Legion was about to be shattered in this latest offensive, Zora reappeared to save them.
Select Zora as your Chosen if you want to run a campaign focused on mighty battles and clashing directly with terrifying powers.
FAVOR
Pick one of the following: holy, mystic, glory
MOTIVES, GOALS, AND AGENDAS
Zora is a challenging Chosen for the rank and file; on one hand, she’s by far the most personable of the Chosen, seeming to genuinely like engaging with people. On the other hand, she is constantly testing those around her in little ways, honing them into a fine blade. There are stories of Legionnaires waking up in a tree in the woods, a single knife strapped to their chest and miles of territory to cross back to camp. Or warriors that wake to a battle cry as she strikes a blow to start morning training. She drinks with victors and shows sad disappointment to those that retreat from battle.
Zora has said it is her appointed task to kill the Cinder King, which is odd since she’s claimed other tasks previously. Vlaisim—now called Render—also claimed this task before he was Broken. In battle, she bears a fiery circlet above her head, and holds an empty hilt that generates a blade of solid flame. The troops have taken to calling her the Fire, though none would risk such casualness with her directly.
Abilities
You get to choose one at the start of the campaign, and more can be earned through play:
- Star of the Dawn: When you advance, roll pressure as if 1 lower.
- Sacred Seals: All Legionnaires gain special armor versus magical effects.
- Living God’s Fury: The Quartermaster may spend Religious Supply before an assault mission to add +1d on the engagement roll. Legionnaires equip both Reliquaries and Black Shot.
- Living God’s Kiss: During a rest and recuperation campaign action, each Legionnaire removes 2 corruption in addition to healing.
- Living God’s Vigor: Specialists can take an extra level 2 harm (3 total).
- Heart of Heroes: All Legionnaires add the xp trigger: If you engaged a higher threat opponent by yourself.
- Anointed: Holy, Mystic, and Glory missions all grant favor. Start with 1 mission favor already marked.
- Blood of Fire: When you spend Religious Supply on a mission, all Legionnaires equip Fire Oil (1 load).